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High School Technology Applications Nebraska Standards

133 standards - Nebraska standards

These are the official High School Technology Applications Nebraska standards โ€” the exact codes and student expectations high school teachers are required to teach and Nebraska state test assesses. Browse every standard below, then generate a print-ready, standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Basic Technology: Grades K-12

1

KEYBOARDING

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1.1

Use proper posture and ergonomics.

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1.2

Locate and use letter and number keys with left and right hand placement.

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1.3

Locate and use correct finger/hand for spacebar, enter, and shift key.

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1.4

Gain proficiency and speed in keyboarding. (Type 5 words per grade level beginning at 2nd grade.)

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2

FILE MANAGEMENT

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2.1

Organize files and folders.

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2.2

Manage files and save documents.

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3

OPERATE BASIC DEVICE FUNCTIONALITY

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3.1

Turn on the computer.

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3.2

Login and logoff the computer.

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3.3

Use a pointing device to click menus and icons.

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3.4

Open programs, web apps, and documents.

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3.5

Use buttons and media players.

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4

HARDWARE/SOFTWARE

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4.1

Demonstrate an understanding of the relationship between hardware and software.

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4.2

Troubleshoot basic hardware and software problems.

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4.3

Identify major computer components.

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4.4

Describe the components and functions of computers and networks.

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4.5

Apply strategies for identifying and solving routine problems that occur during everyday computer use.

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Communications/Collaboration: Grades K-12

1

COMMUNICATIONS/ COLLABORATION

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1.1

Collaborate using technology.

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1.2

Use a variety of age-appropriate technologies to communicate and exchange ideas.

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1.3

Create projects that use text, graphics, audio and video to communicate ideas.

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1.4

Evaluate presentations for organization, content, design, and appropriateness of citation.

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1.5

Plan and implement a collaborative project with other students using technology tools (email, discussion forums, video conference).

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Computer Science and Technology (2024)

CS.HS.1

Demonstrate and describe best practices of computer literacy.

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CS.HS.1.a

Interpret potential beneficial and harmful effects of computing innovations and emerging technologies, including artificial intelligence.

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CS.HS.1.b

Identify and explain how hardware components and software applications meet the needs of the end user.

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CS.HS.1.c

Demonstrate effective and efficient searches.

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CS.HS.1.d

Select and use appropriate software to complete tasks in a variety of educational and professional settings.

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CS.HS.1.e

Identify information technologies used in various industries and potential careers in those industries.

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CS.HS.2

Analyze ethical practices and behaviors of digital citizenship.

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CS.HS.2.a

Examine and evaluate cultural, social, and ethical issues associated with information technology.

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CS.HS.2.b

Apply digital literacy by assessing the validity, accuracy, and appropriateness of information.

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CS.HS.2.c

Describe how algorithms may result in both intentional and unintentional bias.

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CS.HS.2.d

Investigate how applications of computing can have legal implications.

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CS.HS.2.e

Evaluate safety and security measures for protecting information and managing digital footprints.

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CS.HS.3

Apply concepts of information technology.

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CS.HS.3.a

Identify and describe computing hardware components.

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CS.HS.3.b

Perform operations on digital files stored on local devices and remote/cloud storage.

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CS.HS.3.c

Compare and contrast the functions, features, and limitations of different operating systems and utilities.

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CS.HS.3.d

Troubleshoot computer hardware and software.

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CS.HS.3.e

Define components of computer networks.

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CS.HS.3.f

Explain how data is sent through the Internet.

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CS.HS.3.g

Interpret and draw conclusions based on a data set.

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CS.HS.4

Analyze the fundamentals of cybersecurity.

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CS.HS.4.a

Describe cryptography, encryption, and ciphers.

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CS.HS.4.b

Identify methods to protect personal devices, information, and systems.

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CS.HS.4.c

Compare and contrast federal, state, local, and international cybersecurity policies.

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CS.HS.5

Apply concepts of computational thinking.

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CS.HS.5.a

Define the term algorithm and explain its relationship to computational solutions.

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CS.HS.5.b

Decompose a complex problem into distinct parts.

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CS.HS.5.c

Identify and develop computational solutions to problems.

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CS.HS.5.d

Define abstraction in terms of computer science and explain how it is used to manage complexity.

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CS.HS.5.e

Represent equivalent data using different encoding schemes.

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CS.HS.6

Implement programming literacy practices to create computational artifacts.

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CS.HS.6.a

Predict the result or output of code execution.

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CS.HS.6.b

Develop programs that use sequences of statements, variables, loops, and conditionals.

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CS.HS.6.c

Design and develop computational artifacts that address personally- or socially relevant concerns.

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CS.HS.6.d

Use abstraction to manage complexity or avoid duplication of effort.

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CS.HS.6.e

Use existing procedures within a program or language based on documentation.

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CS.HS.6.f

Write documentation describing the function of computational artifacts.

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Computer Science/Programming: Grades K-12

1

COMPUTATIONAL THINKING

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1.1

Create algorithms, or series of ordered steps, to solve problems.

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1.2

Decompose a problem into smaller more manageable parts.

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1.3

Collect, analyze, and represent data effectively.

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1.4

Demonstrate and understanding of how information is represented, stored, and processed by a computer.

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1.5

Optimize an algorithm for execution by a computer.

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1.6

Create simulations/models to understand natural phenomena and test hypotheses.

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1.7

Evaluate algorithms by their efficiency, correctness, and clarity.

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2

PROGRAMMING

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2.1

Write programs using visual (block-based) programming languages (scratch, code.org).

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2.2

Create and modify animations, and present work to others.

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2.3

Write programs using text-based programming languages.

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2.4

Create web pages with a practical, personal, and/or societal purpose.

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Digital Citizenship: Grades K-12

1

RESPONSIBLE USE

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1.1

Demonstrate compliance of Responsible Use Policy and classroom rules regarding technology use and networks.

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1.2

Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use.

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1.3

Identify and explain the strategies for the safe and efficient use of computers (passwords, virus protection software, etc.).

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1.4

Demonstrate save e-mail practices and appropriate e-mail etiquette.

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1.5

Identify cyberbullying and describe strategies to deal with such a situation.

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2

RESPONSIBLE USE

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2.1

Explore social and ethical impacts of technology.

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2.2

Recognize and describe the potential risks and dangers associated with online communication.

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2.3

Give examples of hardware and software that enable people with disabilities to use technology.

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2.4

Analyze and explain how media and data can be used to distort, exaggerate, and misinterpret information.

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2.5

Explain the potential risks associated with the use of networked digital environments (internet, cell phones, wireless networks) and sharing personal information.

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3

COPYRIGHT

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3.1

Explain fair use guidelines for copyrighted material (images, music, videos, etc.).

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Digital Media: Grades K-12

1

DIGITAL MEDIA

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1.1

Watch videos and use play, pause, rewind, and forward buttons.

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1.2

Watch videos and use play, pause, rewind, and forward buttons while taking notes.

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1.3

Use painting/drawing tools and other applications to create and edit work.

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1.4

Create media for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest.

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1.5

Independently use appropriate technology tools (graphic organizers, audio and video) to define problems and propose hypotheses.

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Productivity Application/Tools: Grades K-12

1

WORD PROCESSING

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1.1

Write, edit, save, and print document in a sitting.

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1.2

Use menu/tool bar functions, such as font size, font style, line spacing to format a document.

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1.3

Highlight, copy, and paste text.

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1.4

Copy, paste, insert, and resize images within the documents and from outside sources.

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1.5

Proofread and edit writing using appropriate resources (spell checker, grammar checker, thesaurus).

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2

WORD PROCESSING

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2.1

Demonstrate the use of intermediate features in word processing applications (i.e. tabs, indents, bullets, numbers, tables, headers, footers).

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2.2

Apply advanced formatting and page layout features when appropriate (i.e. columns, templates, styles) to improve the appearance of documents and projects.

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2.3

Use the comment function in review for peer editing.

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2.4

Use the track changes feature in review for peer editing of documents.

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3

SPREADSHEETS

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3.1

Enter and edit data and perform calculations using formulas.

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3.2

Demonstrate and understanding of recording, organizing, and graphing information.

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3.3

Identify and explain terms and concepts related to spreadsheets. (i.e. cells, columns, rows, values, charts, graphs).

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3.4

Use mathematical symbols appropriately.

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3.5

Use to make predictions, solve problems, and draw conclusions.

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4

SPREADSHEETS

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4.1

Use spreadsheets to calculate, graph, organize, and present data in a variety of real world settings.

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4.2

Enter formulas and functions in spreadsheet applications.

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4.3

Use and modify spreadsheets to analyze data and propose solutions.

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4.4

Use the functions and tools of a spreadsheet application (auto-fill, sort, filter, find).

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5

PRESENTATION TOOLS

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5.1

Create, edit, format text.

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5.2

Create a series of slides and organize them to present research or convey data.

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5.3

Copy, paste, insert, and resize images within the slides and from outside sources.

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5.4

Create presentations for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest.

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Research: Grades K-12

1

RESEARCH

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1.1

Use internet browser and search engines and online directories, compare the differences, and explain how the disseminate information.

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1.2

Identify careers and industry opportunities.

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1.3

Perform basic searches on a database (i.e. library card catalogue) to locate information.

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1.4

Use content specific technology tools to gather and analyze data.

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1.5

Identify and analyze the purpose of a media message (inform, persuade, entertain).

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1.6

Identify and explain current hardware and software trends.

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1.7

Use internet browser and search engines and online directories, compare the differences, and explain how they rank results.

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1.8

Write correct in-text citations and reference lists for text and images gathered from electronic sources.

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1.9

Use Web browser to access information (enter a URL, access links, create bookmarks, print webpages).

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