🇺🇸 America’s 250th — 25% off Teacher Annual with code USA250 →

Grade 1 Math Nebraska standards Standards

55 standards - Nebraska Nebraska standards

These are the official Grade 1 Math Nebraska Nebraska standards — the exact codes and student expectations grade 1 teachers are required to teach and Nebraska state test assesses. Browse every standard below, then generate a print-ready, Nebraska standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Data

Generate resource

Geometry

Generate resource

Number

Generate resource

Grade 1

Generate resource

Nebraska Mathematical Processes

Generate resource
1.CS.1

Solve problems and reason with number concepts using multiple representations, make connections within math and across disciplines, and communicate their ideas.

Generate resource
1.CS.2

Solve problems and reason with geometry using multiple representations, make connections within math and across disciplines, and communicate their ideas.

Generate resource
1.CS.3

Solve problems and reason with data/probability using multiple representations, make connections within math and across disciplines, and communicate their ideas.

Generate resource
1.D.1

Data Collection: Students will formulate questions to collect, organize, and represent data.

Generate resource
1.D.1.a

Collect, organize, and represent a data set with up to three categories using a picture graph.

Generate resource
1.D.2

Analyze Data and Interpret Results: Students will analyze the data and interpret the results.

Generate resource
1.D.2.a

Ask and answer questions about the total number of data points, how many in each category, and compare categories by identifying how many more or less are in a particular category using a picture graph.

Generate resource
1.G.1

Shapes and Their Attributes: Students will represent and describe the attributes of two-dimensional shapes.

Generate resource
1.G.1.a

Determine geometric attributes of two-dimensional shapes regardless of orientation or size for rhombi, trapezoids, and hexagons (e.g., a hexagon is closed with six sides).

Generate resource
1.G.1.b

Determine geometric attributes of three-dimensional shapes including cones, cylinders, cubes, and rectangular prisms regardless of orientation or size.

Generate resource
1.G.1.c

Describe lines and sides of shapes as parallel or non-parallel.

Generate resource
1.G.1.d

Partition circles and rectangles into two and four equal parts using the language halves and fourths.

Generate resource
1.G.2

Measurement: Students will measure and compare lengths.

Generate resource
1.G.2.a

Measure the length of an object as a whole number of same-size, non-standard units by placing them end to end.

Generate resource
1.G.2.b

Order three objects by directly comparing their lengths or indirectly by using a third object.

Generate resource
1.G.3

Time and Money: Students will solve problems with coins and tell time to the half hour.

Generate resource
1.G.3.a

Understand the value of dimes and pennies (e.g., a dime is equal to ten pennies) relating to tens and ones and solve problems involving dimes and pennies using the ¢ symbol appropriately.

Generate resource
1.G.3.b

Count collections of like coins (penny, nickel, and dime) relating to patterns of counting by 1s, 5s, and 10s.

Generate resource
1.G.3.c

Tell and write time to the half hour and hour using analog and digital clocks.

Generate resource
1.N.1

Subitizing: Students will quantify briefly shown collections and verbally label the arrangements without counting.

Generate resource
1.N.1.a

Without counting, recognize and verbally label arrangements for briefly shown collections up to 20 (e.g.," I saw 16." "How did you know?" "I saw 10 and 6, that is 16").

Generate resource
1.N.2

Counting and Cardinality: Students will understand the relationship between numbers and quantities to extend the counting sequence.

Generate resource
1.N.2.a

Count verbally by ones and tens within 120 starting at any given number.

Generate resource
1.N.2.b

Count verbally by ones and tens within 120 starting at any given number. Understand that the given number is a direct representation of the total objects in a given set and counting on each successive number represents adding an additional object, and counting back each proceeding number represents removing an object.

Generate resource
1.N.2.c

Write numerals to match a representation of a given set of objects for numbers up to 120.

Generate resource
1.N.2.d

Understand patterns of skip counting by 2s, 5s, and 10s.

Generate resource
1.N.3

Base Ten: Students will represent and compare two-digit numbers to gain foundations for place value.

Generate resource
1.N.3.a

Understand 10 as a bundle, collection, or (more abstractly) composition of ten ones and that the two digits of a two-digit number represent a composition of some tens and some ones.

Generate resource
1.N.3.b

Compare two, two-digit numbers using words greater than, less than, equal to, and symbols <, >, =. Justify comparisons based on the number of tens and ones.

Generate resource
1.N.4

Number and Operations: Students will compute using addition and subtraction.

Generate resource
1.N.4.a

Add and subtract within 20, using flexible strategies such as counting on or counting back, making ten, using ten, and using doubles and near doubles.

Generate resource
1.N.4.b

Efficiently, flexibly, and accurately add and subtract within 10.

Generate resource
1.N.4.c

Find the difference between two numbers that are multiples of 10, ranging from 10 to 90 using concrete models, drawings, or strategies, and write the corresponding equation.

Generate resource
1.N.4.d

Mentally find 10 more or 10 less than a two-digit number without having to count and explain the reasoning used.

Generate resource
1.N.4.e

Add within 100, including adding a two-digit number and a one-digit number, adding a two-digit number and a multiple of ten, using concrete models, drawings, and strategies that reflect an understanding of place value, the relationship between addition and subtraction, and the properties of operations. Relate the strategy to a written method and explain the reasoning used to solve.

Generate resource
1.N.4.f

Understand that in adding two-digit numbers, one adds tens and tens, ones and ones; sometimes it is necessary to compose a ten.

Generate resource
1.N.4.g

Subtract multiples of ten from two-digit numbers (positive or zero differences) using concrete models, drawings, and strategies that reflect an understanding of place value, the relationship between addition and subtraction, and the properties of operations. Relate the strategy to a written method and explain the reasoning used to solve.

Generate resource
1.N.5

Number and Algebraic Relationships: Students will understand and apply properties of operations and the relationship between addition and subtraction to solve problems.

Generate resource
1.N.5.a

Use the meaning of the equal sign to determine if equations are true and give examples of equations that are true (e.g., 4 = 4, 6 = 7 – 1, 6 + 3 = 3 + 6, 7 + 2 = 5 + 4).

Generate resource
1.N.5.b

Use the relationship of addition and subtraction to solve subtraction problems (e.g., find 12 – 9 = , using the addition fact 9 + 3 = 12).

Generate resource
1.N.5.c

Determine the unknown whole number in an addition or subtraction equation (e.g., 7 + ? = 13).

Generate resource
1.N.5.d

Use the commutative property of addition to develop addition strategies and compose/decompose numbers to develop addition and subtraction strategies. (See other flexible strategies in 1.N.4.a49).

Generate resource
1.N.5.e

Solve problems that call for addition of three whole numbers whose sum is less than or equal to 20 using flexible strategies with objects, drawings, and/or equations.

Generate resource
1.N.5.f

Solve authentic problems involving addition and subtraction within 20 in situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all parts of the addition or subtraction problem by using objects, drawings, and/or equations with a symbol for the unknown number to represent the problem.

Generate resource
1.N.5.g

Create an authentic problem to represent a given equation involving addition and subtraction within 20.

Generate resource
MP.1

Make sense of problems and persevere in solving them.

Generate resource
MP.2

Reason quantitatively and abstractly and consider the reasoning of others.

Generate resource
MP.3

Create and use representations to organize, record, and communicate mathematical ideas.

Generate resource
MP.4

Analyze mathematical relationships to connect mathematical ideas.

Generate resource
MP.5

Explain and justify mathematical ideas using precise mathematical language in written or oral communication.

Generate resource

Generate a resource for any standard in seconds

Worksheets, lesson plans, exit tickets, and assessments - all tied to the exact Nebraska standards code you need.

Start Free - No Credit Card Required